Julian S. Whitney
Wabash College
Video games have become a popular medium in which to feature excerpts from Romantic poetry. The 2019 post-apocalyptic action game developed by Hideo Kojima, Death Stranding, originated with a 2016 reveal trailer that showcased a short excerpt from William Blake’s “Auguries of Innocence.”[1] Likewise, the 2014 side-scrolling exploration game titled Elegy for a Dead World requires its players to write a diary based on their exploration through three worlds inspired by the literature of Percy Shelley, Lord Byron, and John Keats.[2] These video games incorporate Romantic poetry as a way to contextualize, thematize, and construct the narrative and mechanical aspects of their respective designs. But what happens when a video game appropriates certain mythological elements of Romanticism and integrates them into the foundation of its own story?
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